๐๏ธ Actor
An Actor is an object in a card, such as the player, a wall, a coin, a ball, or whatever you decide.
๐๏ธ Art
Artwork within Castle refers to the drawings, images, and animations that work together to create the visuals of a Card.
๐๏ธ Belt
Belt
๐๏ธ Blueprint
A Blueprint is a description that Castle can use to create Actors. Blueprints include almost everything about an actor, such as how it appears, how it moves, and how it behaves in the card.
๐๏ธ Bookmark
Players on Castle can Bookmark Decks to find them later. Bookmark a deck by pressing the Save button on a deck, then choosing Bookmarks.
๐๏ธ Boost
Boosts are a way to promote a deck to reach more people.
๐๏ธ Brick
Bricks are Castle's in-app currency.
๐๏ธ Burgerlike
Burgerlike is a genre of decks in which the player builds burgers.
๐๏ธ Camera
The Camera represents the position in a Card's space which is visible to the player.
๐๏ธ Card
A Card is an interactive scene in Castle. One or more Cards together compose a Deck. Each card may contain some art, sound, logic, and other interactive elements in the form of some Actors in physical space.
๐๏ธ Castle
Castle, also known as Castle XYZ, is a card deck programming game and social medium developed and published by Monterey's Coast. The app is available for iOS and Android devices.
๐๏ธ Clock
The Clock is a system for measuring time in Cards. It is useful for adding rhythmic events and logic to games, in particular when combined with the Music behavior, but it can be used by itself for anything where you need to measure time in a structured way.
๐๏ธ Collision
A Collision is an event that happens when two Actors with bodies run into each other and try to occupy the same space. Depending on the attributes of those actors, a collision may cause them to change velocity or position (i.e. bounce off each other) or fire Rules.
๐๏ธ Condition
A Condition is a type of Response which only runs its enclosed logic when a certain condition is true.
๐๏ธ Deck
Decks are worlds, toys, games, stories, or other pieces of interactive art on Castle. Castle is a network of decks and people who play and create decks.
๐๏ธ Editor
The editor is where you make and edit decks. [stub]
๐๏ธ Inspector
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๐๏ธ Inventory
The inventory is a place in Castle where people can collect and organize items.
๐๏ธ Kits
Kits are customizable game and deck templates which you can use as a starting point for building your own decks.
๐๏ธ List of Useful Generated Effect Codes
This page is a list of interesting and useful seeds/codes for the Play sound generated effect response.
๐๏ธ Logic
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๐๏ธ Loop
๐๏ธ Market
The Market is a screen in Castle where you can purchase Bricks and exchange those bricks for optional features. For the full list of items, see Brick.
๐๏ธ Playlist
About playlists
๐๏ธ Portal
A Portal is an actor that, when tapped, moves the player from the current deck to a different deck.
๐๏ธ Remix
In Castle, a Remix is a deck that is derived from another deck. When you remix a deck, you start with a private copy of the original, which you can then change however you want, and finally share to your own profile. The original (remixed) deck is also known as the parent deck.
๐๏ธ Repeat
Repeat is a Response which repeats other responses.
๐๏ธ Response
A Response is the part of a Rule that describes what to do when the rule is triggered. One rule typically has many responses, which are run in order from top to bottom.
๐๏ธ Rule
A Rule is a unit of logic in Castle decks. Rules can be added to blueprints in order to change the behavior of the blueprint in response to specific events or under certain conditions.
๐๏ธ Snapshot
A snapshot is a moment captured while playing a deck, represented by a screenshot of the deck, and sometimes a title and description of the moment being captured.
๐๏ธ Tag
Tags are a way of referring to Actors while playing a deck. Tags consist of a word, such as #wall or #player, which can then be referenced inside Rules.
๐๏ธ Trigger
A Trigger is the part of a Rule that describes when to run that rule. All rules have exactly one trigger.
๐๏ธ Update
Updates are used to tell players when the creator has published changes to a Deck since the deck was last played.
๐๏ธ Variable
A Variable stores a numeric value to be used at play time. Variables can be used for accumulating player scores in a game, tracking player money and transactions, remembering properties of objects in a simulation deck, or can just be used as conveniently editable parameters which you can tweak later.
๐๏ธ View Source
View Source is a way to see how a Deck was created. Viewing a deck's source shows the deck in the Editor as the deck's author saw it. It is possible to view the source of all decks on Castle.